/** * vBulletin 3.8.7 CSS * Style: 'Guild Wars Guru V3B'; Style ID: 13 */ body { background: #AB9C7F; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 0px; padding: 0px; } a:link, body_alink { color: #750000; } a:visited, body_avisited { color: #750000; } a:hover, a:active, body_ahover { color: #BD6F01; } .page { color: #000000; } td, th, p, li { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tborder { background: #9E8C70; color: #000000; border: 1px solid #000000; } .tcat { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #3C3326; font: bold 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tcat a:link, .tcat_alink { color: #3C3326; text-decoration: none; } .tcat a:visited, .tcat_avisited { color: #3C3326; text-decoration: none; } .tcat a:hover, .tcat a:active, .tcat_ahover { color: #000000; text-decoration: underline; } .thead { background: #423A2F url(../Img/forumT2_headbg.gif) repeat-x top left; 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height:27px; background-position:-39px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss:hover { background-position:-68px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork { float:left; width:65%; margin-left:2.05%; border-top:1px solid #333; } .ie7 .t-footer .t-footer-curseNetwork { width:64.98333%; } .t-footer .t-footer-curseNetwork header>h4 { position:relative; top:-9px; background:#151515; padding:0 10px 0 0; display:inline-block; font-size:14px; font-weight:bold; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink { float:right; position:relative; top:-9px; padding:0 10px; font-size:10px; height:16px; line-height:16px; text-transform:uppercase; font-weight:bold; background:#383838; -webkit-border-radius:6px; -moz-border-radius:6px; -ms-border-radius:6px; -o-border-radius:6px; border-radius:6px; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink:hover { background:#ff5f14; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Epic armor unlockable only by maxing titles (i.e Lengedary Gaurdian) - Page 6 - Guild Wars Forums - GW Guru
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Old Aug 25, 2007, 08:53 PM // 20:53   #101
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I can't believe people are not signing for more things added to the game. And it's most likely because they will have to do more than ebay their gold. If you want your FoW armor then get it. Go farm your gold and get it. But others would prefer a more fun (in their opinion) way of getting nice armor than farming gold. How is it different? Not much other than not being able to ebay it. So why add it? More options. When was that ever a bad thing? Nobody is demanding this. It's just a suggestion for more stuff to go for.

I don't even play the game hardly anymore either so it doesn't matter to me what happens, but I like a good debate.
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Old Aug 26, 2007, 10:19 PM // 22:19   #102
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Originally Posted by Kool Pajamas
I can't believe people are not signing for more things added to the game. And it's most likely because they will have to do more than ebay their gold. If you want your FoW armor then get it. Go farm your gold and get it. But others would prefer a more fun (in their opinion) way of getting nice armor than farming gold. How is it different? Not much other than not being able to ebay it. So why add it? More options. When was that ever a bad thing? Nobody is demanding this. It's just a suggestion for more stuff to go for.

I don't even play the game hardly anymore either so it doesn't matter to me what happens, but I like a good debate.
I have to agree 100%. So what if there's some really cool armor available that you know you'll never get because you just don't want to grind the title required for that particular armor? It's not like WoW where you get better stats - it's purely aesthetic. The only way it can possibly affect you if someone else can get such armor and you can't is if it makes you envious.

I say hold a contest for people to send in armor designs, and use the 200 best ones for title armors.

And yes, I'm one of those people that can't stand grinding, so I'd most likely be one of the ones wishing I had that cool armor and knowing I'll never have it. But if someone else wants to take the time and get nice armor for it, I say they deserve it.
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Old Aug 26, 2007, 10:27 PM // 22:27   #103
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Maxing titles is already BS enough as it is.

/notsigned.

Let's keep grind level down to a minimum, please?
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Old Aug 27, 2007, 04:03 AM // 04:03   #104
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/not signed

I don't care for the fact you have to get your title(s) up for weapons and armors. I mean, it should be account based for that.
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Old Sep 05, 2007, 10:35 AM // 10:35   #105
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/maybesigned

I think the idea is nice, however the way you're going about it is wrong.

Legendary Survivor or Legendary Defender of Ascalon are titles you cannot start over. I have a ranger I've spent enough time on to have near 4 million experience. I don't have legendary survivor or legendary defender, because he was my first character. I don't want to have to DELETE him in order to get a specific set of armor. Instead, I would prefer having items being gained... Customized items. That you can trade in some way to get armor, weapons, ect.

Example : Black Moa Chick. YES you can buy the hardened egg, honeycomb, herring... ect. However, you cannot buy the Incubator from someone. You need to beat Zho in the Norn Fighting Tournament, then craft it yourself.

I would be VERY interested in armor, weapons, or other such items.... That you could attain with very little gold on your part, but requiring certain items that cannot be bought from other players.

Such as if there was armor (like Destroyer Gauntlets) Only the items you trade for it are customized, so you can't simply buy them from other people.

As for how FoW armor is gained, you CAN purchase runs to craft that armor for you. I would suggest if an achievement must be attained, such as completing certain quests, that they should be Solo quests. Or, require only yourself, heroes, and/or henchmen. However, Whatever is attained, should be non-transferrable. I'll list some more examples below.

Let's say... ANET added 1-4 new armor sets (or simply armor pieces like Chaos or Destroyer Gauntlets) However, in order to attain this armor... You would have to overcome certain challenges either solo, or with yourself/henchmen. Like Hero Battles, only in PvE. This would prevent someone from simply attaining it from having a lot of gold. However, in doing so, it should not cost much gold at all, if any gold. This would allow players who perhaps are more Casual (meaning usually not having maxed titles or a great deal of gold) yet skilled players attain it.

I belive this solution would be adequate. I'm simply tired of farming gold endlessly just to save up enough money (or collector items) to get the armor I want. I would much prefer a challenge (or series of challenges) to get said armor. The "solo" aspect would prevent this armor from becoming too common, preventing "more skilled" players from running those who "do not deserve" the armor, but instead simply have amassed gold, possibly illegally.
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Old Sep 05, 2007, 11:35 AM // 11:35   #106
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Quote:
Originally Posted by Daisuko
/maybesigned

I think the idea is nice, however the way you're going about it is wrong.

Legendary Survivor or Legendary Defender of Ascalon are titles you cannot start over. I have a ranger I've spent enough time on to have near 4 million experience. I don't have legendary survivor or legendary defender, because he was my first character. I don't want to have to DELETE him in order to get a specific set of armor. Instead, I would prefer having items being gained... Customized items. That you can trade in some way to get armor, weapons, ect.
Who said anything about legendary survivor or defender?

Im primarily talking about legendary guardian! I would never suggest those other two because as you say, they cant be reset and I dont like those titles because those are PURE grind and have no connection to the actual play of the game unlike LG.
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Old Sep 05, 2007, 12:59 PM // 12:59   #107
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/notsigned

If people want a reward for having acomplished Legendary Guardian...then check your title list. The title is the reward for accomplishing Legendary Guardian, the second reward for finishing everything in NM and HM is time spend that could've been better spend elsewhere.
Instead of adding this second reward for the same accomplishment, how bout having Anet spend that time on fixing the vizunah square +death bug? This would positively affect more people then having a double reward for the same thing.

It's similar to the hypothetical suggestion:Hey lets add a title to the game called say "Legendary Servant of the Five Gods" or whatever which you can get after having completed Legendary Guardian, Skillhunter and Vanquisher BUT the only NPC that can give you this title (you don't get it automatically) requires you to pay him 800000 gold first. Hey, you don't need this title, it's optional!
Many people who like playing through all the missions in NM and HM wouldn't like this because they consider farming gold, powertrading or any other way to gain vast amounts of gold a grind but hey, it's optional, remember!

But having people grind gold in order to gain a respectable title is similar to having people be excluded from playing FoW or UW because they refuse to play HoH in order to gain favor.



I'm not against Anet adding diversity to the game, I'd rather see Anet use their resources to add diversity to the game in a way that benefits more players then by adding a reward to the game for something that theres already a reward for lol!

Optional...guess what, Guildwars itself is optional, you don't need to play it! And because guildwars is optional why not add an NPC to the game that you must unlock your gained titles from in order for you to be able to have them displayed ingame...and let this NPC charge 800k for each title you wish to be able to be displayed. Don't like it? Hey grinding gold is optional, you don't need to have a title displayed when you defeat all of the game in HM and NM. It doesn't affect your gameplay as everyone would have the same (dis)advantage, right? Would it be fun? Not to most people but I'm sure that many people would like the idea of having their title (or armor) be rare because most people refuse to farm tons of gold to display a title.
I'm sure many people would refuse to farm missions in order to get a set of armor they particularly like.
Everything in GW is optional but you'll have to work for most of it. This is a game and I think it should be fun to play. Some people like to grind while some pleople don't (or can't).

I think the reward for legendary guardian is already there. The title is the reward. Adding armors to the game will take resources from Anet that they can spend in a way better and less frustrating way.
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Old Sep 05, 2007, 01:08 PM // 13:08   #108
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Quote:
Originally Posted by freekedoutfish
Who said anything about legendary survivor or defender?

Im primarily talking about legendary guardian! I would never suggest those other two because as you say, they cant be reset and I dont like those titles because those are PURE grind and have no connection to the actual play of the game unlike LG.
HEY!

I want Legendary Defender of Ascalon armour with +armour bonus vs Charr (but no insignias)!
Contest THAT!
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Old Sep 05, 2007, 06:03 PM // 18:03   #109
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legendary defender of ascalone does not derserve epic armor. i think they already added a few new armors that you have to unlokc though only pve tittle i think, would be cool if they had one for glads maxed tittle or tittles that take skill to get.
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Old Sep 07, 2007, 02:06 AM // 02:06   #110
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Quote:
Originally Posted by SotiCoto
HEY!

I want Legendary Defender of Ascalon armour with +armour bonus vs Charr (but no insignias)!
Contest THAT!

There's no need. Check Battle Cry for Vanguard Title Track. +armor vs charr, +adren when attacking charr, and +2 energy whenever you kill a charr.
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Old Sep 07, 2007, 09:06 AM // 09:06   #111
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Quote:
Originally Posted by DreamCatcher
/notsigned

If people want a reward for having acomplished Legendary Guardian...then check your title list. The title is the reward for accomplishing Legendary Guardian, the second reward for finishing everything in NM and HM is time spend that could've been better spend elsewhere.
Instead of adding this second reward for the same accomplishment, how bout having Anet spend that time on fixing the vizunah square +death bug? This would positively affect more people then having a double reward for the same thing.

It's similar to the hypothetical suggestion:Hey lets add a title to the game called say "Legendary Servant of the Five Gods" or whatever which you can get after having completed Legendary Guardian, Skillhunter and Vanquisher BUT the only NPC that can give you this title (you don't get it automatically) requires you to pay him 800000 gold first. Hey, you don't need this title, it's optional!
Many people who like playing through all the missions in NM and HM wouldn't like this because they consider farming gold, powertrading or any other way to gain vast amounts of gold a grind but hey, it's optional, remember!

But having people grind gold in order to gain a respectable title is similar to having people be excluded from playing FoW or UW because they refuse to play HoH in order to gain favor.



I'm not against Anet adding diversity to the game, I'd rather see Anet use their resources to add diversity to the game in a way that benefits more players then by adding a reward to the game for something that theres already a reward for lol!

Optional...guess what, Guildwars itself is optional, you don't need to play it! And because guildwars is optional why not add an NPC to the game that you must unlock your gained titles from in order for you to be able to have them displayed ingame...and let this NPC charge 800k for each title you wish to be able to be displayed. Don't like it? Hey grinding gold is optional, you don't need to have a title displayed when you defeat all of the game in HM and NM. It doesn't affect your gameplay as everyone would have the same (dis)advantage, right? Would it be fun? Not to most people but I'm sure that many people would like the idea of having their title (or armor) be rare because most people refuse to farm tons of gold to display a title.
I'm sure many people would refuse to farm missions in order to get a set of armor they particularly like.
Everything in GW is optional but you'll have to work for most of it. This is a game and I think it should be fun to play. Some people like to grind while some pleople don't (or can't).

I think the reward for legendary guardian is already there. The title is the reward. Adding armors to the game will take resources from Anet that they can spend in a way better and less frustrating way.
Jesus I was only suggesting we add a nice armor set that would be a reward for optionally choosing to complete all 3 games on HM setting. I dont understand why you went off on a rant about grinding gold!

As for that comment about exchieveing LG is just time that could have been spent elsewhere. What else was I or others going to do?

There were people like me who had protector on all 3, had 100% exploration on all 3, had all elite skills on all 3 and so on and so forth. Adding HM and the ability to reply all the missions on a much harder setting was a blessing to people like me who had nothing else to do.

Had Anet not added HM and gaurdian and LG titles, I probably would have packed in and left the games months ago.

I dont get where all the hostility came from in your post....

...im not asking for anything that would give an unfair advantage, or which you would need to own to in order to play. It would have been nothing more then a reward for completing the game on its hardest setting.

And we need a reward for playing HM because no body does play HM and we ned insentives to incourage them.

You get rewards when you go back and play others games on a higher settings, like in FPS. You unlock new characters, new weapons, armors and levels to play in. So why cant the same thing happen in GWs?

And what is wrong with reward someone for completing the entire game on both NM and HM? is that not worthy of some praise and congratulations?

HM is actually hard you know and it takes more ability then NM does. I really dont get why people are so anti-legendaryGuardian likes its some evil thing that you shouldnt try to get.

I find HM more fun then NM now because im used to a greater challenge. Are ou going to string me up for that? Are you goind to deny it doesnt take more skill to play through the game on HM?

Im not asking a whole lot, except that maybe we get an armor set that is only available to either RED ENGINE GORED ENGINE GORED ENGINE GO or other max titles. And it would not be incouraging grind, because playing the game again in HM is not grind.

Grind is when you do something you dont have to, outside of the storyline to achieve a goal that has no baring on the story. So how is playing through the game on a harder setting grind?

Do you consider the easy, normal, hard and insain settings on most FPs to be grind? or do you use those? because if you do, then technically youd be a hypercrit.
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Old Sep 07, 2007, 09:09 AM // 09:09   #112
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Quote:
Originally Posted by SotiCoto
HEY!

I want Legendary Defender of Ascalon armour with +armour bonus vs Charr (but no insignias)!
Contest THAT!
Hm...

Legendary guardian shows you have the ability and determination to play through the game on both normal and hard mode.

LDOA shows you know how to camp out a res-shrine and death level for hours on end.

I wonder which one is worthy of a reward and which is isnt!
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Old Sep 07, 2007, 09:43 AM // 09:43   #113
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Originally Posted by freekedoutfish
Hm...

Legendary guardian shows you have the ability and determination to play through the game on both normal and hard mode.

LDOA shows you know how to camp out a res-shrine and death level for hours on end.

I wonder which one is worthy of a reward and which is isnt!
Honestly I think, rather than fighting to get a reward for LDOA, I would rather fight to get the name to LDLOA, or Legendary Death-Leveler of Ascalon. ...Possibly making it three-tiered like Survivor. With... Masochist (1), Suicidal (2), and Charr Fodder (3)
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Old Sep 08, 2007, 12:24 AM // 00:24   #114
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/signed

Maybe not for every title, but it would be nice to see a bunch of Epic Armor, as you dubbed it. Things like a Cartographers Armor, Vanquisher's Armor, Guardian's Armor, maybe even Hero's Armor (unlockable for PvP characters when bought?). Possibly even an Epic Luxon and Kurzick armor, though that may be pushing it.
While people have said that "the title is the reward", you can only show one title at once. And even then, only in an outpost. Armor would be a tangible reward. It would also give an even greater variety to the outposts, with people in all different armors and colors wandering around. Bear in mind, though, that I am a great fan of the unique, so every extra armor/mini/odd looking weapon added to the game would be agreed to instantly by me.

Last edited by PureEvilYak; Sep 08, 2007 at 12:51 AM // 00:51..
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Old Sep 08, 2007, 12:38 AM // 00:38   #115
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I would also like to see more epic armor... FoW Gets kinda bland after 13 months.
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Old Sep 08, 2007, 11:33 AM // 11:33   #116
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And what keeps people from paying to get someone to level their title? Thats what they already do in other games.

Plus you need to keep things open and balanced for a wider variety of players.
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Old Sep 08, 2007, 11:58 AM // 11:58   #117
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And what keeps people from paying to get someone to level their title? Thats what they already do in other games.

Plus you need to keep things open and balanced for a wider variety of players.
If a person was able to get run through the vast majority of HM missions throughout the entire game, then I would be very impressed.

Most missions in GWs you cant run and you do have to actually help out in some way. Especially the factions timed ones and the ones where you need to fight.

I admit some missions probably can be run, even in HM! But from my experience I dont see that being many, so achieving LG does require some skill.

Other maxed titles can be bought or run though, but it would all depend what maxed titles were used.
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Old Sep 08, 2007, 12:17 PM // 12:17   #118
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Quote:
Originally Posted by freekedoutfish
If a person was able to get run through the vast majority of HM missions throughout the entire game, then I would be very impressed.
I wont get impressed, cause that is what some of the hardcore guilds do in other mmo's.
And can be done in GW as well, its just a matter of gold.

Last edited by Mineria; Sep 08, 2007 at 12:21 PM // 12:21..
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Old Sep 08, 2007, 03:09 PM // 15:09   #119
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I'd like to see actual good-looking, NON-RESKINNED effing armor added to GW in any way.

My only issue is that this'll just cause more bitching by people who would rather QQ about having to earn their armor than go out and earn it. I mean, how many "Change the GW:EN title requirement" threads have we seen?
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Old Sep 08, 2007, 11:11 PM // 23:11   #120
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And one more thing, please leave the epics in WoW.
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